25 spaces to heaven the Board gameTo dublinjohn... I'm not sure if you would be called my biggest fan ...but your definatly the only who has ever messaged me on multiple websites asking about the continuation of my dare dice stories. After your recent comment it made me realise how much I enjoyed writing them all the years ago. Anyway this one is for you!
For any one else who hasn't read them this story is randomly generated with the cards and dice of the game rolled using https://www.random.org/ and then I just fill in the characters reaction to the situation. I occasionally will fudge some results if I feel like it breaks the game too early or if a character would get off too easy at the conculsion. This story is 100% finished but just need some quality checks on the later parts
The Dare:
A - Skip the dare
2 - Nothing (Other than undress per the second card)
3 - Spin around
4 - Stand Hands on head
5 - Handstand
6 - Star jumps
7 - Dance
8 - Get a wedgie
9 - Hands on head get tickled
10 - Get spanked
J - Get spanked with tools
Q - Get tied up the others can do what they want to you, wedgie, spank, tickled etc.
K - Winner's Choice
Joker - Winner's Choice + Second dare!
Clothes:
A - Skip dare
2 - Fully clothed
3 - barefoot
4 - Underwear showing
5 - Top lifted up
6 - Skirt/trousers around ankles
7 - Skirt/trousers off
8 - Top off
9 - Mooning
10 - Underwear + Bra/vest only
J - Topless
Q - Underwear only
K- Naked
Joker - Naked + Second dare!
Dual Dares
A - No dare
2 - 5 Draw a normal dare both player do it
6-7 - Both players kiss on lips - (Both Draw undress card)
8-9 - Both players passionately kiss - (Both Draw undress card)
10 - Both players go into another room and swap outer clothes
J - Both players go into another room and swap all clothes
Q - Both players must go into another room and stand facing each other with hands on head (Both Draw undress card)
K - Each players must do a dare of the others choice and state of undress (draw undress card)
Joker - Both players must do a dare of the group's choice butt naked!
Special spaces
0 - Start space
5 - Draw a dare, if you fail move back to the start instead of a penalty
10 - Choose a player they do a dare or move back a dice instead of a penalty
15 - Choose a player they do a dare or move back a dice instead of a penalty
20 - Choose a player they do a dare or move back a dice instead of a penalty
25 - Draw a dare if you fail: move back 5, if you do it you finishl
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Rules
25 spaces to heaven - is a simple board game that can be found from a mysterious creator online. There is a 25 space board and players are racing to the end. At the start of each turn each player rolls a 6 sided dice and moves their piece that many spaces forward.
Once a round is over a player is then chosen at random by way of lowest card to draw a dare that they need to do. If they fail to do the dare they get a penalty meaning they move 1 less each roll from now on during the game, if a player gets 4 penalties they automatically lose the game and are out. The game is played until all but one players have reached the finish line or a player drops out due to having 4 penalties.
If a player lands on another player or both draw the same lowest card at the end of a round they draw a dual dare instead. Any player dropping out of a duel dare must move back a dice roll instead of getting a normal penalty.
There are also special spaces every 5 spaces that are listed above. The last player to get to the finish or the first to lose draws three of each card for a dare and must do the highest, making it a good probability of something very humiliating at the end. A player can’t skip the final dare and it’s recommended the group come up with some way to make sure this is followed.
Only moving because of your dice roll causes a chance or dual dare to happen. If you are moved onto a space or player because of a penalty nothing extra happens you simply share the same space.